Game Programmer Book Collection

根据milyip的game-programmer整理的游戏编程书籍的电子文档汇总,缓慢补齐中。

注:

  • 一些书籍的版本可能与书单上的略有出入,尽量以书单版本为准
  • 一些书籍只找到了chm版本,djvu版本,尽量使用PDF格式
  • 一些书籍暂时只找到了中译本或影印版,尽量使用英文文字版

分享地址: Mega

game-programmer

目前遗漏的书目,希望能够提供链接或下载地址:

  1. 0.Game Programming for Kids
    • Help Your Kids with Computer Coding
  2. 2.Programming Languages
    • Lua Programming Gems
  3. 4.Mathematics for Game Programming
    • Foundations of Game Engine Development, Vol 1:Mathematics
    • Geometric Algebra for Computer Science
  4. 5.Game Programming
    • Augmented Reality
    • Best of Game Programming Gems
    • Advanced Game Programming
  5. 6.Game Engine Development
    • Game Engine Gems 2
    • Designing the User Experience of Game Development Tools
    • GPGPU Programming for Games and Science
  6. 7.Computer Graphics
    • Principles of Digital Image Synthesis
    • Physically Based Rendering
    • Graphics Programming Methods
    • Production Volume Rendering
    • Non-Photorealistic Rendering
    • Jim Blinn's Corner: A Trip Down the Graphics Pipeline
    • Jim Blinn's Corner: Dirty Pixels
    • Non-Photorealistics Computer Graphics
    • Andrew Glassner's Notebook
    • Jim Blinn's Corner: Notation, Notation, Notation
    • Andrew Glassner's Other Notebook
    • The Magic of Computer Graphics
  7. 9.Game Physics and Animation
    • Real-time 3D Character Animation with Visual C++
    • Game Inverse Kinematics
    • The Art of Fluid Animation
  8. 10.AI
    • Unity AI Game Programming
    • AI Game Programming Wisdom 2
    • AI Game Programming Wisdom 3
    • AI Game Programming Wisdom 4
  9. 11.Multiplayer Game Programming
    • Massively Multiplayer Game Development 2